Average Error: 0.0 → 0.0
Time: 448.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r140171 = x;
        double r140172 = y;
        double r140173 = r140172 * r140172;
        double r140174 = r140171 - r140173;
        return r140174;
}

double f(double x, double y) {
        double r140175 = x;
        double r140176 = y;
        double r140177 = r140176 * r140176;
        double r140178 = r140175 - r140177;
        return r140178;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))