x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r139948 = x;
double r139949 = y;
double r139950 = r139948 * r139949;
double r139951 = 1.0;
double r139952 = r139948 - r139951;
double r139953 = z;
double r139954 = r139952 * r139953;
double r139955 = r139950 + r139954;
return r139955;
}
double f(double x, double y, double z) {
double r139956 = x;
double r139957 = y;
double r139958 = 1.0;
double r139959 = r139956 - r139958;
double r139960 = z;
double r139961 = r139959 * r139960;
double r139962 = fma(r139956, r139957, r139961);
return r139962;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))