x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(5, y, t \cdot x\right)\right)double f(double x, double y, double z, double t) {
double r155798 = x;
double r155799 = y;
double r155800 = z;
double r155801 = r155799 + r155800;
double r155802 = r155801 + r155800;
double r155803 = r155802 + r155799;
double r155804 = t;
double r155805 = r155803 + r155804;
double r155806 = r155798 * r155805;
double r155807 = 5.0;
double r155808 = r155799 * r155807;
double r155809 = r155806 + r155808;
return r155809;
}
double f(double x, double y, double z, double t) {
double r155810 = y;
double r155811 = z;
double r155812 = r155810 + r155811;
double r155813 = x;
double r155814 = r155813 + r155813;
double r155815 = 5.0;
double r155816 = t;
double r155817 = r155816 * r155813;
double r155818 = fma(r155815, r155810, r155817);
double r155819 = fma(r155812, r155814, r155818);
return r155819;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))