\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(b, a, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r111577 = x;
double r111578 = y;
double r111579 = r111577 * r111578;
double r111580 = z;
double r111581 = t;
double r111582 = r111580 * r111581;
double r111583 = r111579 + r111582;
double r111584 = a;
double r111585 = b;
double r111586 = r111584 * r111585;
double r111587 = r111583 + r111586;
return r111587;
}
double f(double x, double y, double z, double t, double a, double b) {
double r111588 = b;
double r111589 = a;
double r111590 = x;
double r111591 = y;
double r111592 = z;
double r111593 = t;
double r111594 = r111592 * r111593;
double r111595 = fma(r111590, r111591, r111594);
double r111596 = fma(r111588, r111589, r111595);
return r111596;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))