Average Error: 0.4 → 0.2
Time: 2.0s
Precision: 64
\[\frac{x \cdot 100}{x + y}\]
\[\frac{x}{\frac{x + y}{100}}\]
\frac{x \cdot 100}{x + y}
\frac{x}{\frac{x + y}{100}}
double f(double x, double y) {
        double r733270 = x;
        double r733271 = 100.0;
        double r733272 = r733270 * r733271;
        double r733273 = y;
        double r733274 = r733270 + r733273;
        double r733275 = r733272 / r733274;
        return r733275;
}

double f(double x, double y) {
        double r733276 = x;
        double r733277 = y;
        double r733278 = r733276 + r733277;
        double r733279 = 100.0;
        double r733280 = r733278 / r733279;
        double r733281 = r733276 / r733280;
        return r733281;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.4
Target0.2
Herbie0.2
\[\frac{x}{1} \cdot \frac{100}{x + y}\]

Derivation

  1. Initial program 0.4

    \[\frac{x \cdot 100}{x + y}\]
  2. Using strategy rm
  3. Applied associate-/l*0.2

    \[\leadsto \color{blue}{\frac{x}{\frac{x + y}{100}}}\]
  4. Final simplification0.2

    \[\leadsto \frac{x}{\frac{x + y}{100}}\]

Reproduce

herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y)
  :name "Development.Shake.Progress:message from shake-0.15.5"
  :precision binary64

  :herbie-target
  (* (/ x 1) (/ 100 (+ x y)))

  (/ (* x 100) (+ x y)))