\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r695222 = x;
double r695223 = y;
double r695224 = r695222 - r695223;
double r695225 = z;
double r695226 = r695225 - r695223;
double r695227 = r695224 / r695226;
return r695227;
}
double f(double x, double y, double z) {
double r695228 = x;
double r695229 = y;
double r695230 = r695228 - r695229;
double r695231 = z;
double r695232 = r695231 - r695229;
double r695233 = r695230 / r695232;
return r695233;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))