\frac{x \cdot 2}{y \cdot z - t \cdot z}\frac{\sqrt[3]{x}}{\frac{\sqrt[3]{y - t} \cdot \sqrt[3]{y - t}}{\sqrt[3]{x}}} \cdot \frac{\frac{\sqrt[3]{x}}{\frac{\sqrt[3]{y - t}}{2}}}{z}double f(double x, double y, double z, double t) {
double r528719 = x;
double r528720 = 2.0;
double r528721 = r528719 * r528720;
double r528722 = y;
double r528723 = z;
double r528724 = r528722 * r528723;
double r528725 = t;
double r528726 = r528725 * r528723;
double r528727 = r528724 - r528726;
double r528728 = r528721 / r528727;
return r528728;
}
double f(double x, double y, double z, double t) {
double r528729 = x;
double r528730 = cbrt(r528729);
double r528731 = y;
double r528732 = t;
double r528733 = r528731 - r528732;
double r528734 = cbrt(r528733);
double r528735 = r528734 * r528734;
double r528736 = r528735 / r528730;
double r528737 = r528730 / r528736;
double r528738 = 2.0;
double r528739 = r528734 / r528738;
double r528740 = r528730 / r528739;
double r528741 = z;
double r528742 = r528740 / r528741;
double r528743 = r528737 * r528742;
return r528743;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.0 |
|---|---|
| Target | 2.2 |
| Herbie | 1.8 |
Initial program 7.0
Simplified5.8
rmApplied *-un-lft-identity5.8
Applied times-frac5.8
Applied *-un-lft-identity5.8
Applied times-frac5.6
Simplified5.6
rmApplied associate-*l/5.6
Simplified5.6
rmApplied *-un-lft-identity5.6
Applied *-un-lft-identity5.6
Applied add-cube-cbrt6.3
Applied times-frac6.3
Applied add-cube-cbrt6.5
Applied times-frac6.5
Applied times-frac1.8
Simplified1.8
Final simplification1.8
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 1.0450278273301259e-269) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2)))
(/ (* x 2) (- (* y z) (* t z))))