\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r519903 = x;
double r519904 = y;
double r519905 = r519903 * r519904;
double r519906 = r519904 * r519904;
double r519907 = r519905 + r519906;
double r519908 = z;
double r519909 = r519904 * r519908;
double r519910 = r519907 - r519909;
double r519911 = r519910 - r519906;
return r519911;
}
double f(double x, double y, double z) {
double r519912 = y;
double r519913 = x;
double r519914 = z;
double r519915 = r519913 - r519914;
double r519916 = 0.0;
double r519917 = fma(r519912, r519915, r519916);
return r519917;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))