\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)\frac{\left(\sqrt{2} \cdot \sqrt{1 \cdot 1 - \left(3 \cdot \left(v \cdot v\right)\right) \cdot \left(3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}{4 \cdot \sqrt{1 + 3 \cdot \left(v \cdot v\right)}}double f(double v) {
double r233132 = 2.0;
double r233133 = sqrt(r233132);
double r233134 = 4.0;
double r233135 = r233133 / r233134;
double r233136 = 1.0;
double r233137 = 3.0;
double r233138 = v;
double r233139 = r233138 * r233138;
double r233140 = r233137 * r233139;
double r233141 = r233136 - r233140;
double r233142 = sqrt(r233141);
double r233143 = r233135 * r233142;
double r233144 = r233136 - r233139;
double r233145 = r233143 * r233144;
return r233145;
}
double f(double v) {
double r233146 = 2.0;
double r233147 = sqrt(r233146);
double r233148 = 1.0;
double r233149 = r233148 * r233148;
double r233150 = 3.0;
double r233151 = v;
double r233152 = r233151 * r233151;
double r233153 = r233150 * r233152;
double r233154 = r233153 * r233153;
double r233155 = r233149 - r233154;
double r233156 = sqrt(r233155);
double r233157 = r233147 * r233156;
double r233158 = r233148 - r233152;
double r233159 = r233157 * r233158;
double r233160 = 4.0;
double r233161 = r233148 + r233153;
double r233162 = sqrt(r233161);
double r233163 = r233160 * r233162;
double r233164 = r233159 / r233163;
return r233164;
}



Bits error versus v
Results
Initial program 0.0
rmApplied flip--0.0
Applied sqrt-div0.0
Applied frac-times0.0
Applied associate-*l/0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2) 4) (sqrt (- 1 (* 3 (* v v))))) (- 1 (* v v))))