\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{1}{2} \cdot \frac{4 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}double f(double a, double b, double c) {
double r46419 = b;
double r46420 = -r46419;
double r46421 = r46419 * r46419;
double r46422 = 4.0;
double r46423 = a;
double r46424 = r46422 * r46423;
double r46425 = c;
double r46426 = r46424 * r46425;
double r46427 = r46421 - r46426;
double r46428 = sqrt(r46427);
double r46429 = r46420 + r46428;
double r46430 = 2.0;
double r46431 = r46430 * r46423;
double r46432 = r46429 / r46431;
return r46432;
}
double f(double a, double b, double c) {
double r46433 = 1.0;
double r46434 = 2.0;
double r46435 = r46433 / r46434;
double r46436 = 4.0;
double r46437 = c;
double r46438 = r46436 * r46437;
double r46439 = b;
double r46440 = -r46439;
double r46441 = r46439 * r46439;
double r46442 = a;
double r46443 = r46436 * r46442;
double r46444 = r46443 * r46437;
double r46445 = r46441 - r46444;
double r46446 = sqrt(r46445);
double r46447 = r46440 - r46446;
double r46448 = r46438 / r46447;
double r46449 = r46435 * r46448;
return r46449;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 43.8
rmApplied flip-+43.9
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied *-un-lft-identity0.4
Applied times-frac0.4
Applied times-frac0.4
Simplified0.4
Simplified0.4
rmApplied associate-/r*0.2
rmApplied *-un-lft-identity0.2
Applied associate-/r*0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019353
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (< 1.11022e-16 a 9.0072e+15) (< 1.11022e-16 b 9.0072e+15) (< 1.11022e-16 c 9.0072e+15))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))