x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r282295 = x;
double r282296 = 1.0;
double r282297 = y;
double r282298 = z;
double r282299 = r282297 * r282298;
double r282300 = r282296 - r282299;
double r282301 = r282295 * r282300;
return r282301;
}
double f(double x, double y, double z) {
double r282302 = x;
double r282303 = 1.0;
double r282304 = y;
double r282305 = z;
double r282306 = r282304 * r282305;
double r282307 = r282303 - r282306;
double r282308 = r282302 * r282307;
return r282308;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.0
Final simplification3.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))