x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r268477 = x;
double r268478 = y;
double r268479 = 4.0;
double r268480 = r268478 * r268479;
double r268481 = z;
double r268482 = r268480 * r268481;
double r268483 = r268477 - r268482;
return r268483;
}
double f(double x, double y, double z) {
double r268484 = x;
double r268485 = y;
double r268486 = 4.0;
double r268487 = r268485 * r268486;
double r268488 = z;
double r268489 = r268487 * r268488;
double r268490 = r268484 - r268489;
return r268490;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))