x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r220763 = x;
double r220764 = y;
double r220765 = r220764 - r220763;
double r220766 = z;
double r220767 = r220765 * r220766;
double r220768 = r220763 + r220767;
return r220768;
}
double f(double x, double y, double z) {
double r220769 = x;
double r220770 = y;
double r220771 = r220770 - r220769;
double r220772 = z;
double r220773 = r220771 * r220772;
double r220774 = r220769 + r220773;
return r220774;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))