Average Error: 0.0 → 0.0
Time: 4.4s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r186355 = x;
        double r186356 = y;
        double r186357 = cos(r186356);
        double r186358 = r186355 + r186357;
        double r186359 = z;
        double r186360 = sin(r186356);
        double r186361 = r186359 * r186360;
        double r186362 = r186358 - r186361;
        return r186362;
}

double f(double x, double y, double z) {
        double r186363 = x;
        double r186364 = y;
        double r186365 = cos(r186364);
        double r186366 = r186363 + r186365;
        double r186367 = z;
        double r186368 = sin(r186364);
        double r186369 = r186367 * r186368;
        double r186370 = r186366 - r186369;
        return r186370;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019353 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))