\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r193266 = x;
double r193267 = y;
double r193268 = sin(r193267);
double r193269 = r193266 + r193268;
double r193270 = z;
double r193271 = cos(r193267);
double r193272 = r193270 * r193271;
double r193273 = r193269 + r193272;
return r193273;
}
double f(double x, double y, double z) {
double r193274 = x;
double r193275 = y;
double r193276 = sin(r193275);
double r193277 = r193274 + r193276;
double r193278 = z;
double r193279 = cos(r193275);
double r193280 = r193278 * r193279;
double r193281 = r193277 + r193280;
return r193281;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))