\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r127237 = x;
double r127238 = y;
double r127239 = r127237 * r127238;
double r127240 = z;
double r127241 = t;
double r127242 = r127240 * r127241;
double r127243 = r127239 + r127242;
double r127244 = a;
double r127245 = b;
double r127246 = r127244 * r127245;
double r127247 = r127243 + r127246;
return r127247;
}
double f(double x, double y, double z, double t, double a, double b) {
double r127248 = x;
double r127249 = y;
double r127250 = r127248 * r127249;
double r127251 = z;
double r127252 = t;
double r127253 = r127251 * r127252;
double r127254 = r127250 + r127253;
double r127255 = a;
double r127256 = b;
double r127257 = r127255 * r127256;
double r127258 = r127254 + r127257;
return r127258;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))