\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r974226 = x;
double r974227 = y;
double r974228 = z;
double r974229 = t;
double r974230 = r974228 * r974229;
double r974231 = r974227 - r974230;
double r974232 = r974226 / r974231;
return r974232;
}
double f(double x, double y, double z, double t) {
double r974233 = x;
double r974234 = y;
double r974235 = z;
double r974236 = t;
double r974237 = r974235 * r974236;
double r974238 = r974234 - r974237;
double r974239 = r974233 / r974238;
return r974239;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 3.2 |
|---|---|
| Target | 1.8 |
| Herbie | 3.2 |
Initial program 3.2
Final simplification3.2
herbie shell --seed 2019353
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))