x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r703270 = x;
double r703271 = y;
double r703272 = z;
double r703273 = r703271 * r703272;
double r703274 = r703270 - r703273;
return r703274;
}
double f(double x, double y, double z) {
double r703275 = x;
double r703276 = y;
double r703277 = z;
double r703278 = r703276 * r703277;
double r703279 = r703275 - r703278;
return r703279;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))