Average Error: 0.1 → 0.1
Time: 3.7s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[x \cdot \left(y + z\right) + z \cdot 5\]
x \cdot \left(y + z\right) + z \cdot 5
x \cdot \left(y + z\right) + z \cdot 5
double f(double x, double y, double z) {
        double r786725 = x;
        double r786726 = y;
        double r786727 = z;
        double r786728 = r786726 + r786727;
        double r786729 = r786725 * r786728;
        double r786730 = 5.0;
        double r786731 = r786727 * r786730;
        double r786732 = r786729 + r786731;
        return r786732;
}

double f(double x, double y, double z) {
        double r786733 = x;
        double r786734 = y;
        double r786735 = z;
        double r786736 = r786734 + r786735;
        double r786737 = r786733 * r786736;
        double r786738 = 5.0;
        double r786739 = r786735 * r786738;
        double r786740 = r786737 + r786739;
        return r786740;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Final simplification0.1

    \[\leadsto x \cdot \left(y + z\right) + z \cdot 5\]

Reproduce

herbie shell --seed 2019353 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
  :precision binary64

  :herbie-target
  (+ (* (+ x 5) z) (* x y))

  (+ (* x (+ y z)) (* z 5)))