\frac{x \cdot 2}{y \cdot z - t \cdot z}\frac{\sqrt[3]{x}}{\frac{\sqrt[3]{y - t} \cdot \sqrt[3]{y - t}}{\sqrt[3]{x}}} \cdot \frac{\frac{\sqrt[3]{x}}{\frac{\sqrt[3]{y - t}}{2}}}{z}double f(double x, double y, double z, double t) {
double r604455 = x;
double r604456 = 2.0;
double r604457 = r604455 * r604456;
double r604458 = y;
double r604459 = z;
double r604460 = r604458 * r604459;
double r604461 = t;
double r604462 = r604461 * r604459;
double r604463 = r604460 - r604462;
double r604464 = r604457 / r604463;
return r604464;
}
double f(double x, double y, double z, double t) {
double r604465 = x;
double r604466 = cbrt(r604465);
double r604467 = y;
double r604468 = t;
double r604469 = r604467 - r604468;
double r604470 = cbrt(r604469);
double r604471 = r604470 * r604470;
double r604472 = r604471 / r604466;
double r604473 = r604466 / r604472;
double r604474 = 2.0;
double r604475 = r604470 / r604474;
double r604476 = r604466 / r604475;
double r604477 = z;
double r604478 = r604476 / r604477;
double r604479 = r604473 * r604478;
return r604479;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.0 |
|---|---|
| Target | 2.2 |
| Herbie | 1.8 |
Initial program 7.0
Simplified5.8
rmApplied *-un-lft-identity5.8
Applied times-frac5.8
Applied *-un-lft-identity5.8
Applied times-frac5.6
Simplified5.6
rmApplied *-un-lft-identity5.6
Applied *-un-lft-identity5.6
Applied times-frac5.6
Applied associate-*l*5.6
Simplified5.6
rmApplied *-un-lft-identity5.6
Applied *-un-lft-identity5.6
Applied add-cube-cbrt6.3
Applied times-frac6.3
Applied add-cube-cbrt6.5
Applied times-frac6.5
Applied times-frac1.8
Simplified1.8
Final simplification1.8
herbie shell --seed 2019353
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 1.0450278273301259e-269) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2)))
(/ (* x 2) (- (* y z) (* t z))))