\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r574910 = x;
double r574911 = y;
double r574912 = r574910 + r574911;
double r574913 = 2.0;
double r574914 = r574910 * r574913;
double r574915 = r574914 * r574911;
double r574916 = r574912 / r574915;
return r574916;
}
double f(double x, double y) {
double r574917 = 0.5;
double r574918 = 1.0;
double r574919 = y;
double r574920 = r574918 / r574919;
double r574921 = x;
double r574922 = r574918 / r574921;
double r574923 = r574920 + r574922;
double r574924 = r574917 * r574923;
return r574924;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))