Average Error: 0.1 → 0.1
Time: 2.9s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[\left(3 \cdot z\right) \cdot z + x \cdot y\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(3 \cdot z\right) \cdot z + x \cdot y
double f(double x, double y, double z) {
        double r546842 = x;
        double r546843 = y;
        double r546844 = r546842 * r546843;
        double r546845 = z;
        double r546846 = r546845 * r546845;
        double r546847 = r546844 + r546846;
        double r546848 = r546847 + r546846;
        double r546849 = r546848 + r546846;
        return r546849;
}

double f(double x, double y, double z) {
        double r546850 = 3.0;
        double r546851 = z;
        double r546852 = r546850 * r546851;
        double r546853 = r546852 * r546851;
        double r546854 = x;
        double r546855 = y;
        double r546856 = r546854 * r546855;
        double r546857 = r546853 + r546856;
        return r546857;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right) + x \cdot y}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto \color{blue}{\left(3 \cdot z\right) \cdot z} + x \cdot y\]
  5. Final simplification0.1

    \[\leadsto \left(3 \cdot z\right) \cdot z + x \cdot y\]

Reproduce

herbie shell --seed 2019353 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))