x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r247544 = x;
double r247545 = 2.0;
double r247546 = r247544 * r247545;
double r247547 = y;
double r247548 = r247546 - r247547;
return r247548;
}
double f(double x, double y) {
double r247549 = x;
double r247550 = 2.0;
double r247551 = r247549 * r247550;
double r247552 = y;
double r247553 = r247551 - r247552;
return r247553;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))