\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r245260 = x;
double r245261 = 2.0;
double r245262 = r245260 / r245261;
double r245263 = y;
double r245264 = r245263 * r245260;
double r245265 = r245262 + r245264;
double r245266 = z;
double r245267 = r245265 + r245266;
return r245267;
}
double f(double x, double y, double z) {
double r245268 = x;
double r245269 = y;
double r245270 = z;
double r245271 = fma(r245268, r245269, r245270);
double r245272 = 2.0;
double r245273 = r245268 / r245272;
double r245274 = r245271 + r245273;
return r245274;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))