x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r147281 = x;
double r147282 = r147281 * r147281;
double r147283 = y;
double r147284 = r147283 * r147283;
double r147285 = r147282 + r147284;
return r147285;
}
double f(double x, double y) {
double r147286 = x;
double r147287 = y;
double r147288 = r147287 * r147287;
double r147289 = fma(r147286, r147286, r147288);
return r147289;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))