Average Error: 0.0 → 0.0
Time: 434.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r158329 = x;
        double r158330 = y;
        double r158331 = r158330 * r158330;
        double r158332 = r158329 - r158331;
        return r158332;
}

double f(double x, double y) {
        double r158333 = x;
        double r158334 = y;
        double r158335 = r158334 * r158334;
        double r158336 = r158333 - r158335;
        return r158336;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))