\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(b, a, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r106178 = x;
double r106179 = y;
double r106180 = r106178 * r106179;
double r106181 = z;
double r106182 = t;
double r106183 = r106181 * r106182;
double r106184 = r106180 + r106183;
double r106185 = a;
double r106186 = b;
double r106187 = r106185 * r106186;
double r106188 = r106184 + r106187;
return r106188;
}
double f(double x, double y, double z, double t, double a, double b) {
double r106189 = b;
double r106190 = a;
double r106191 = x;
double r106192 = y;
double r106193 = z;
double r106194 = t;
double r106195 = r106193 * r106194;
double r106196 = fma(r106191, r106192, r106195);
double r106197 = fma(r106189, r106190, r106196);
return r106197;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))