\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z}\mathsf{hypot}\left(\mathsf{hypot}\left(x, y\right), z\right)double f(double x, double y, double z) {
double r749481 = x;
double r749482 = r749481 * r749481;
double r749483 = y;
double r749484 = r749483 * r749483;
double r749485 = r749482 + r749484;
double r749486 = z;
double r749487 = r749486 * r749486;
double r749488 = r749485 + r749487;
double r749489 = sqrt(r749488);
return r749489;
}
double f(double x, double y, double z) {
double r749490 = x;
double r749491 = y;
double r749492 = hypot(r749490, r749491);
double r749493 = z;
double r749494 = hypot(r749492, r749493);
return r749494;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 37.7 |
|---|---|
| Target | 25.5 |
| Herbie | 0.0 |
Initial program 37.7
rmApplied add-sqr-sqrt37.7
Applied hypot-def28.6
rmApplied hypot-def0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "FRP.Yampa.Vector3:vector3Rho from Yampa-0.10.2"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (- z) (if (< z 7.320293694404182e+117) (sqrt (+ (+ (* z z) (* x x)) (* y y))) z))
(sqrt (+ (+ (* x x) (* y y)) (* z z))))