\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r744198 = x;
double r744199 = y;
double r744200 = r744198 - r744199;
double r744201 = z;
double r744202 = r744201 - r744199;
double r744203 = r744200 / r744202;
return r744203;
}
double f(double x, double y, double z) {
double r744204 = x;
double r744205 = y;
double r744206 = r744204 - r744205;
double r744207 = z;
double r744208 = r744207 - r744205;
double r744209 = r744206 / r744208;
return r744209;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))