\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r553303 = x;
double r553304 = y;
double r553305 = r553303 * r553304;
double r553306 = r553304 * r553304;
double r553307 = r553305 + r553306;
double r553308 = z;
double r553309 = r553304 * r553308;
double r553310 = r553307 - r553309;
double r553311 = r553310 - r553306;
return r553311;
}
double f(double x, double y, double z) {
double r553312 = y;
double r553313 = x;
double r553314 = z;
double r553315 = r553313 - r553314;
double r553316 = 0.0;
double r553317 = fma(r553312, r553315, r553316);
return r553317;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019353 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))