x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r305948 = x;
double r305949 = 1.0;
double r305950 = y;
double r305951 = z;
double r305952 = r305950 * r305951;
double r305953 = r305949 - r305952;
double r305954 = r305948 * r305953;
return r305954;
}
double f(double x, double y, double z) {
double r305955 = x;
double r305956 = 1.0;
double r305957 = y;
double r305958 = z;
double r305959 = r305957 * r305958;
double r305960 = r305956 - r305959;
double r305961 = r305955 * r305960;
return r305961;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.0
Final simplification3.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))