x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r209165 = x;
double r209166 = y;
double r209167 = 4.0;
double r209168 = r209166 * r209167;
double r209169 = z;
double r209170 = r209168 * r209169;
double r209171 = r209165 - r209170;
return r209171;
}
double f(double x, double y, double z) {
double r209172 = x;
double r209173 = y;
double r209174 = 4.0;
double r209175 = r209173 * r209174;
double r209176 = z;
double r209177 = r209175 * r209176;
double r209178 = r209172 - r209177;
return r209178;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))