x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r244416 = x;
double r244417 = y;
double r244418 = r244417 - r244416;
double r244419 = z;
double r244420 = r244418 * r244419;
double r244421 = r244416 + r244420;
return r244421;
}
double f(double x, double y, double z) {
double r244422 = x;
double r244423 = y;
double r244424 = r244423 - r244422;
double r244425 = z;
double r244426 = r244424 * r244425;
double r244427 = r244422 + r244426;
return r244427;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))