x \cdot \cos y - z \cdot \sin y
\left(\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{6}}\right) \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{6}}\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r197435 = x;
double r197436 = y;
double r197437 = cos(r197436);
double r197438 = r197435 * r197437;
double r197439 = z;
double r197440 = sin(r197436);
double r197441 = r197439 * r197440;
double r197442 = r197438 - r197441;
return r197442;
}
double f(double x, double y, double z) {
double r197443 = x;
double r197444 = y;
double r197445 = cos(r197444);
double r197446 = 2.0;
double r197447 = pow(r197445, r197446);
double r197448 = 0.16666666666666666;
double r197449 = pow(r197447, r197448);
double r197450 = r197443 * r197449;
double r197451 = r197450 * r197449;
double r197452 = cbrt(r197445);
double r197453 = r197451 * r197452;
double r197454 = z;
double r197455 = sin(r197444);
double r197456 = r197454 * r197455;
double r197457 = r197453 - r197456;
return r197457;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.3
Applied pow1/316.3
Applied pow-prod-down0.2
Simplified0.2
rmApplied sqr-pow0.3
Applied associate-*r*0.3
Simplified0.3
Final simplification0.3
herbie shell --seed 2019353
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))