Average Error: 0.0 → 0.0
Time: 446.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r167930 = x;
        double r167931 = y;
        double r167932 = r167931 * r167931;
        double r167933 = r167930 - r167932;
        return r167933;
}

double f(double x, double y) {
        double r167934 = x;
        double r167935 = y;
        double r167936 = r167935 * r167935;
        double r167937 = r167934 - r167936;
        return r167937;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2019353 
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))