x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r167930 = x;
double r167931 = y;
double r167932 = r167931 * r167931;
double r167933 = r167930 - r167932;
return r167933;
}
double f(double x, double y) {
double r167934 = x;
double r167935 = y;
double r167936 = r167935 * r167935;
double r167937 = r167934 - r167936;
return r167937;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))