Average Error: 0.0 → 0.0
Time: 4.2s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r179787 = x;
        double r179788 = y;
        double r179789 = cos(r179788);
        double r179790 = r179787 + r179789;
        double r179791 = z;
        double r179792 = sin(r179788);
        double r179793 = r179791 * r179792;
        double r179794 = r179790 - r179793;
        return r179794;
}

double f(double x, double y, double z) {
        double r179795 = x;
        double r179796 = y;
        double r179797 = cos(r179796);
        double r179798 = r179795 + r179797;
        double r179799 = z;
        double r179800 = sin(r179796);
        double r179801 = r179799 * r179800;
        double r179802 = r179798 - r179801;
        return r179802;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019353 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))