\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r203087 = x;
double r203088 = y;
double r203089 = sin(r203088);
double r203090 = r203087 + r203089;
double r203091 = z;
double r203092 = cos(r203088);
double r203093 = r203091 * r203092;
double r203094 = r203090 + r203093;
return r203094;
}
double f(double x, double y, double z) {
double r203095 = x;
double r203096 = y;
double r203097 = sin(r203096);
double r203098 = r203095 + r203097;
double r203099 = z;
double r203100 = cos(r203096);
double r203101 = r203099 * r203100;
double r203102 = r203098 + r203101;
return r203102;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))