Average Error: 0.0 → 0.0
Time: 4.6s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r203087 = x;
        double r203088 = y;
        double r203089 = sin(r203088);
        double r203090 = r203087 + r203089;
        double r203091 = z;
        double r203092 = cos(r203088);
        double r203093 = r203091 * r203092;
        double r203094 = r203090 + r203093;
        return r203094;
}

double f(double x, double y, double z) {
        double r203095 = x;
        double r203096 = y;
        double r203097 = sin(r203096);
        double r203098 = r203095 + r203097;
        double r203099 = z;
        double r203100 = cos(r203096);
        double r203101 = r203099 * r203100;
        double r203102 = r203098 + r203101;
        return r203102;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019353 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))