Average Error: 0.0 → 0.0
Time: 3.1s
Precision: 64
\[x \cdot y + \left(x - 1\right) \cdot z\]
\[x \cdot y + \left(x - 1\right) \cdot z\]
x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
        double r167718 = x;
        double r167719 = y;
        double r167720 = r167718 * r167719;
        double r167721 = 1.0;
        double r167722 = r167718 - r167721;
        double r167723 = z;
        double r167724 = r167722 * r167723;
        double r167725 = r167720 + r167724;
        return r167725;
}

double f(double x, double y, double z) {
        double r167726 = x;
        double r167727 = y;
        double r167728 = r167726 * r167727;
        double r167729 = 1.0;
        double r167730 = r167726 - r167729;
        double r167731 = z;
        double r167732 = r167730 * r167731;
        double r167733 = r167728 + r167732;
        return r167733;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(x - 1\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + \left(x - 1\right) \cdot z\]

Reproduce

herbie shell --seed 2019353 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
  :precision binary64
  (+ (* x y) (* (- x 1) z)))