\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
2 \cdot \left(x + y\right) + \left(x + z\right)
double f(double x, double y, double z) {
double r241898 = x;
double r241899 = y;
double r241900 = r241898 + r241899;
double r241901 = r241900 + r241899;
double r241902 = r241901 + r241898;
double r241903 = z;
double r241904 = r241902 + r241903;
double r241905 = r241904 + r241898;
return r241905;
}
double f(double x, double y, double z) {
double r241906 = 2.0;
double r241907 = x;
double r241908 = y;
double r241909 = r241907 + r241908;
double r241910 = r241906 * r241909;
double r241911 = z;
double r241912 = r241907 + r241911;
double r241913 = r241910 + r241912;
return r241913;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019353
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))