\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r118966 = x;
double r118967 = y;
double r118968 = r118966 * r118967;
double r118969 = z;
double r118970 = t;
double r118971 = r118969 * r118970;
double r118972 = r118968 + r118971;
double r118973 = a;
double r118974 = b;
double r118975 = r118973 * r118974;
double r118976 = r118972 + r118975;
return r118976;
}
double f(double x, double y, double z, double t, double a, double b) {
double r118977 = x;
double r118978 = y;
double r118979 = r118977 * r118978;
double r118980 = z;
double r118981 = t;
double r118982 = r118980 * r118981;
double r118983 = r118979 + r118982;
double r118984 = a;
double r118985 = b;
double r118986 = r118984 * r118985;
double r118987 = r118983 + r118986;
return r118987;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))