\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x}{z} - \frac{y}{z}\right) + \left(-2\right)double f(double x, double y, double z) {
double r950977 = 4.0;
double r950978 = x;
double r950979 = y;
double r950980 = r950978 - r950979;
double r950981 = z;
double r950982 = 0.5;
double r950983 = r950981 * r950982;
double r950984 = r950980 - r950983;
double r950985 = r950977 * r950984;
double r950986 = r950985 / r950981;
return r950986;
}
double f(double x, double y, double z) {
double r950987 = 4.0;
double r950988 = x;
double r950989 = z;
double r950990 = r950988 / r950989;
double r950991 = y;
double r950992 = r950991 / r950989;
double r950993 = r950990 - r950992;
double r950994 = r950987 * r950993;
double r950995 = 2.0;
double r950996 = -r950995;
double r950997 = r950994 + r950996;
return r950997;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
rmApplied div-sub0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))