\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r900808 = x;
double r900809 = y;
double r900810 = z;
double r900811 = t;
double r900812 = r900810 * r900811;
double r900813 = r900809 - r900812;
double r900814 = r900808 / r900813;
return r900814;
}
double f(double x, double y, double z, double t) {
double r900815 = x;
double r900816 = y;
double r900817 = z;
double r900818 = t;
double r900819 = r900817 * r900818;
double r900820 = r900816 - r900819;
double r900821 = r900815 / r900820;
return r900821;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 3.2 |
|---|---|
| Target | 1.8 |
| Herbie | 3.2 |
Initial program 3.2
Final simplification3.2
herbie shell --seed 2019353
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))