x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r910874 = x;
double r910875 = y;
double r910876 = z;
double r910877 = r910875 * r910876;
double r910878 = r910874 - r910877;
return r910878;
}
double f(double x, double y, double z) {
double r910879 = x;
double r910880 = y;
double r910881 = z;
double r910882 = r910880 * r910881;
double r910883 = r910879 - r910882;
return r910883;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019353
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))