\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(120, a, \frac{60}{\frac{z - t}{x - y}}\right)double f(double x, double y, double z, double t, double a) {
double r749311 = 60.0;
double r749312 = x;
double r749313 = y;
double r749314 = r749312 - r749313;
double r749315 = r749311 * r749314;
double r749316 = z;
double r749317 = t;
double r749318 = r749316 - r749317;
double r749319 = r749315 / r749318;
double r749320 = a;
double r749321 = 120.0;
double r749322 = r749320 * r749321;
double r749323 = r749319 + r749322;
return r749323;
}
double f(double x, double y, double z, double t, double a) {
double r749324 = 120.0;
double r749325 = a;
double r749326 = 60.0;
double r749327 = z;
double r749328 = t;
double r749329 = r749327 - r749328;
double r749330 = x;
double r749331 = y;
double r749332 = r749330 - r749331;
double r749333 = r749329 / r749332;
double r749334 = r749326 / r749333;
double r749335 = fma(r749324, r749325, r749334);
return r749335;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.3
Simplified0.3
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))