x + y \cdot \frac{z - t}{z - a}x + y \cdot \frac{z - t}{z - a}double f(double x, double y, double z, double t, double a) {
double r695634 = x;
double r695635 = y;
double r695636 = z;
double r695637 = t;
double r695638 = r695636 - r695637;
double r695639 = a;
double r695640 = r695636 - r695639;
double r695641 = r695638 / r695640;
double r695642 = r695635 * r695641;
double r695643 = r695634 + r695642;
return r695643;
}
double f(double x, double y, double z, double t, double a) {
double r695644 = x;
double r695645 = y;
double r695646 = z;
double r695647 = t;
double r695648 = r695646 - r695647;
double r695649 = a;
double r695650 = r695646 - r695649;
double r695651 = r695648 / r695650;
double r695652 = r695645 * r695651;
double r695653 = r695644 + r695652;
return r695653;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.2 |
| Herbie | 1.4 |
Initial program 1.4
Final simplification1.4
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))