\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r605455 = x;
double r605456 = y;
double r605457 = r605455 - r605456;
double r605458 = 2.0;
double r605459 = r605455 * r605458;
double r605460 = r605459 * r605456;
double r605461 = r605457 / r605460;
return r605461;
}
double f(double x, double y) {
double r605462 = 0.5;
double r605463 = y;
double r605464 = r605462 / r605463;
double r605465 = x;
double r605466 = r605462 / r605465;
double r605467 = r605464 - r605466;
return r605467;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.7
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))