Average Error: 14.7 → 0.0
Time: 9.1s
Precision: 64
\[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{0.5}{y} - \frac{0.5}{x}\]
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\frac{0.5}{y} - \frac{0.5}{x}
double f(double x, double y) {
        double r605455 = x;
        double r605456 = y;
        double r605457 = r605455 - r605456;
        double r605458 = 2.0;
        double r605459 = r605455 * r605458;
        double r605460 = r605459 * r605456;
        double r605461 = r605457 / r605460;
        return r605461;
}

double f(double x, double y) {
        double r605462 = 0.5;
        double r605463 = y;
        double r605464 = r605462 / r605463;
        double r605465 = x;
        double r605466 = r605462 / r605465;
        double r605467 = r605464 - r605466;
        return r605467;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original14.7
Target0.0
Herbie0.0
\[\frac{0.5}{y} - \frac{0.5}{x}\]

Derivation

  1. Initial program 14.7

    \[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} - 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\frac{0.5}{y} - \frac{0.5}{x}}\]
  4. Final simplification0.0

    \[\leadsto \frac{0.5}{y} - \frac{0.5}{x}\]

Reproduce

herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (- (/ 0.5 y) (/ 0.5 x))

  (/ (- x y) (* (* x 2) y)))