\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r590403 = x;
double r590404 = y;
double r590405 = r590403 * r590404;
double r590406 = r590404 * r590404;
double r590407 = r590405 - r590406;
double r590408 = r590407 + r590406;
double r590409 = z;
double r590410 = r590404 * r590409;
double r590411 = r590408 - r590410;
return r590411;
}
double f(double x, double y, double z) {
double r590412 = x;
double r590413 = z;
double r590414 = r590412 - r590413;
double r590415 = y;
double r590416 = r590414 * r590415;
return r590416;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))