Average Error: 9.7 → 0.2
Time: 19.0s
Precision: 64
\[\frac{x}{y \cdot y}\]
\[\frac{\frac{x}{y}}{y}\]
\frac{x}{y \cdot y}
\frac{\frac{x}{y}}{y}
double f(double x, double y) {
        double r302664 = x;
        double r302665 = y;
        double r302666 = r302665 * r302665;
        double r302667 = r302664 / r302666;
        return r302667;
}

double f(double x, double y) {
        double r302668 = x;
        double r302669 = y;
        double r302670 = r302668 / r302669;
        double r302671 = r302670 / r302669;
        return r302671;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original9.7
Target0.2
Herbie0.2
\[\frac{\frac{x}{y}}{y}\]

Derivation

  1. Initial program 9.7

    \[\frac{x}{y \cdot y}\]
  2. Using strategy rm
  3. Applied associate-/r*0.2

    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{y}}\]
  4. Final simplification0.2

    \[\leadsto \frac{\frac{x}{y}}{y}\]

Reproduce

herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y)
  :name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
  :precision binary64

  :herbie-target
  (/ (/ x y) y)

  (/ x (* y y)))