\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r127838 = x;
double r127839 = y;
double r127840 = cos(r127839);
double r127841 = r127838 + r127840;
double r127842 = z;
double r127843 = sin(r127839);
double r127844 = r127842 * r127843;
double r127845 = r127841 - r127844;
return r127845;
}
double f(double x, double y, double z) {
double r127846 = x;
double r127847 = y;
double r127848 = cos(r127847);
double r127849 = r127846 + r127848;
double r127850 = z;
double r127851 = sin(r127847);
double r127852 = r127850 * r127851;
double r127853 = r127849 - r127852;
return r127853;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied *-un-lft-identity0.1
Final simplification0.1
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))