\left(x \cdot y + z\right) \cdot y + t
\left(x \cdot y + z\right) \cdot y + t
double f(double x, double y, double z, double t) {
double r106701 = x;
double r106702 = y;
double r106703 = r106701 * r106702;
double r106704 = z;
double r106705 = r106703 + r106704;
double r106706 = r106705 * r106702;
double r106707 = t;
double r106708 = r106706 + r106707;
return r106708;
}
double f(double x, double y, double z, double t) {
double r106709 = x;
double r106710 = y;
double r106711 = r106709 * r106710;
double r106712 = z;
double r106713 = r106711 + r106712;
double r106714 = r106713 * r106710;
double r106715 = t;
double r106716 = r106714 + r106715;
return r106716;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019351 +o rules:numerics
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))